An interactive furball that responds to touch and movement — a new way to discover through play.
I ended up with a soft touch ball that simulates emotional responses not just through touch but during robust play interactions — capacitive touch and an internal accelerometer activate responsive animations and sound. No need to worry about getting too rough, Mooni will let you know how to play nicely.
To build the system from scratch, I began by exploring menu flow and interactive simulation routines based on the low-cost tech integration possibilities. Using gif sketches to validate the most compelling experiences, I then mocked up age ideal form factors and designed the ideal mode states for development handoff.